DMX Laser Light Cheatsheet: Art-Net, sACN & Timecode Guide

dmx-artnet-timecode-laser-cheatsheet

 

From Console to Laser Light: Art-Net / Timecode / DMX Cheatsheet
Here’s the short version: when to reach for DMX, when Art-Net/sACN makes life easier, and how to lock a timecode show so every hit lands. We’ll keep it practical for club rigs and touring packs—especially if your looks rely on crisp laser effect/laser effects and you’re pairing lasers with a moving head laser light plot.
dmx-artnet-timecode-laser-cheatsheet
Table of Contents
Section Jump
Protocols at a Glance & Where Each Fits Go to section
Typical Patch Examples (Console → Laser) Go to patches
Timecode Shows: Lock Multiple Systems Go to sync
Common Pitfalls & Fast Troubleshooting Go to fixes
Glossary (Quick Definitions) Go to glossary
FAQ (Collapsible) Go to FAQ
CTA: Download the Console-to-Laser Cheatsheet (PDF) Go to CTA
1) Protocols at a Glance & Where Each Fits
DMX512 — The universal fallback
Ideal for one projector or a small busking rig. Simple and deterministic, though it gets channel-hungry once you add abstracts, text, and fine control for complex laser effects.
Art-Net / sACN — Network scale with clean control
Best when you’re running multiple lasers alongside a moving head laser light plot, or when repatching daily. Keep a clear IP plan and label ports; unicast as you scale to avoid storms.
Timecode (LTC / MTC) — Repeatable, frame-accurate hits
One master, many listeners (console, server, laser controller). Match FPS across devices before rehearsal—this alone prevents most “late hit” complaints.
dmx-artnet-timecode-laser-cheatsheet
2) Typical Patch Examples (Console → Laser)
2.1 DMX mapping (Minimal 16-ch template)
Example: Universe 10, Start Address 001
Ch. Function Notes
1 Master Dimmer 0–255 linear
2 Shutter / Strobe Open / Strobe / Pulse
3 Color / CCT RGB mix or macro band
4 Effect Select Beam / Tunnel / Text
5 Effect Speed 0–255
6 Size / Zoom Aerial spread / scaling
7 Pan 16-bit pair (use 7+8)
8 Pan Fine 16-bit fine
9 Tilt 16-bit pair (use 9+10)
10 Tilt Fine 16-bit fine
11 Scan Rate / Safety Mode Clamp to audience-safe
12 Text / Logo Index Preset selection
13 Prism / Diffraction Optional module
14 Rotate Direction + speed
15 Gobo / Pattern Shape library
16 Control Blackout / Reset / Cal
2.2 Art-Net addressing
IP plan: 2.x.x.x or 10.x.x.x static on controllers. Universes: keep a shared sheet. Transport: move to unicast as the rig grows; keep broadcast for tiny test rigs.
2.3 sACN priority & merging
If a backup console also sends sACN, give it a lower priority. Use HTP/LTP deliberately and document who “owns” which parameter block.
dmx-artnet-timecode-laser-cheatsheet
3) Timecode Shows: Lock Multiple Systems
3.1 One master, many listeners
Pick one source. Match FPS globally. Route LTC with balanced lines; keep MTC paths short and clean.
3.2 Drift control
Use PTP/NTP on long show days, avoid Wi-Fi for timecode, add 5–10 s pre-roll plus a white-flash clap to confirm lock.
3.3 Test routine
Run minute one three times: stop/start, jump to mid-song, then roll the end tag. Note latency and nudge offsets until beams hit the downbeat.
4) Common Pitfalls & Fast Troubleshooting
Symptom Likely Cause Fix in 60 Seconds
Nothing responds over Art-Net Wrong universe or broadcast storm Switch to unicast; verify Subnet/Universe; power-cycle the switch (leave console on)
Random flicks / delayed cues Wi-Fi hop or a loop Go wired; pull the extra link; keep exactly one DHCP
Timecode drifts Mismatched FPS or no pre-roll Unify 25/29.97/30; add 5–10 s pre-roll; clamp buffers
Safety lockout active Interlock open / E-stop latched Check keyswitch, E-stop, scan guard; confirm audience-safe mode
Looks vary night to night Universe merge conflict Declare ownership; set sACN priority; disable the rogue sender
Field Note Haze density changes how beams read on camera due to laser light scattering. If your director wants a “giant laser” look, raise haze slightly and slow pan/tilt—your laser effect planes will photograph brighter with fewer artifacts.
dmx-artnet-timecode-laser-cheatsheet
Glossary (Quick Definitions)
lasing definition: the process of stimulated emission inside the cavity that creates coherent light.
what is a laser beam: a narrow, coherent stream of photons—why beams stay tight and make aerial laser effects look sharp.
laser light engine: in video projectors, a solid-state module (often laser-phosphor) that replaces lamps; different architecture from show lasers used for aerials.
christmas laser light projector outdoor: seasonal decorative projectors for facades/trees—great for ambience, but not a substitute for show-grade control over DMX/Art-Net.
Frequently Asked Questions (FAQ)
Should I run my laser over DMX or Art-Net?
Small rigs: DMX is fine. Multiple projectors or cleaner addressing: Art-Net or sACN. On tours, use a dedicated VLAN and unicast per controller—especially when syncing complex laser effects.
How many lasers per DMX universe is practical?
Depends on channel footprint. A 16-ch template fits many; 36-ch personalities eat headroom. Networks remove this ceiling and pair nicely with a moving head laser light plot.
LTC vs. MTC for timecode laser shows?
LTC is robust and easy to distribute in venues; MTC integrates neatly in studio workflows. Both are fine if FPS matches and you respect pre-roll.
Why do my laser cues feel late?
Usually queueing or a merge conflict. Go wired, set unicast, fix priorities, reduce hop count, and add a small negative offset on the receiver if needed.
Any safety best practices with a DMX laser light?
Keep interlocks closed, label and test the E-stop, and use audience-safe scanning modes. Never aim at eye level; follow local regulations and operator training rules.
One page, no fluff: DMX mapping, Art-Net/sACN addressing, timecode setup, and a pre-show green-light checklist—plus a quick note on haze & laser light scattering for camera-friendly laser effects.

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